Events and Signals in PyQt4
last modified October 18, 2023
In this part of the PyQt4 programming tutorial, we explore events and signals occurring in applications.
Events
All GUI applications are event-driven. Events are generated mainly by the
user of an application. But they can be generated by other means as well: e.g.
an Internet connection, a window manager, or a timer.
When we call the application's exec_
method, the application enters
the main loop. The main loop fetches events and sends them to the objects.
In the event model, there are three participants:
- event source
- event object
- event target
The event source is the object whose state changes. It generates events. The event object (event) encapsulates the state changes in the event source. The event target is the object that wants to be notified. Event source object delegates the task of handling an event to the event target.
PyQt4 has a unique signal and slot mechanism to deal with events. Signals and slots are used for communication between objects. A signal is emitted when a particular event occurs. A slot can be any Python callable. A slot is called when a signal connected to it is emitted.
New API
PyQt4.5 introduced a new style API for working with signals and slots.
QtCore.QObject.connect(button, QtCore.SIGNAL('clicked()'), self.onClicked)
This is the old style API.
button.clicked.connect(self.onClicked)
The new style adheres more to the Python standards.
Signals & Slots
This is a simple example demonstrating signals and slots in PyQt4.
#!/usr/bin/python """ ZetCode PyQt4 tutorial In this example, we connect a signal of a QtGui.QSlider to a slot of a QtGui.QLCDNumber. author: Jan Bodnar website: zetcode.com """ import sys from PyQt4 import QtGui, QtCore class Example(QtGui.QWidget): def __init__(self): super(Example, self).__init__() self.initUI() def initUI(self): lcd = QtGui.QLCDNumber(self) sld = QtGui.QSlider(QtCore.Qt.Horizontal, self) vbox = QtGui.QVBoxLayout() vbox.addWidget(lcd) vbox.addWidget(sld) self.setLayout(vbox) sld.valueChanged.connect(lcd.display) self.setGeometry(300, 300, 250, 150) self.setWindowTitle('Signal & slot') self.show() def main(): app = QtGui.QApplication(sys.argv) ex = Example() sys.exit(app.exec_()) if __name__ == '__main__': main()
In our example, we display a QtGui.QLCDNumber
and a QtGui.QSlider
. We change the lcd
number by dragging the slider knob.
sld.valueChanged.connect(lcd.display)
Here we connect a valueChanged
signal of the slider to the
display
slot of the lcd
number.
The sender is an object that sends a signal. The receiver is the object that receives the signal. The slot is the method that reacts to the signal.
Reimplementing event handler
Events in PyQt4 are processed often by reimplementing event handlers.
#!/usr/bin/python """ ZetCode PyQt4 tutorial In this example, we reimplement an event handler. author: Jan Bodnar website: zetcode.com """ import sys from PyQt4 import QtGui, QtCore class Example(QtGui.QWidget): def __init__(self): super(Example, self).__init__() self.initUI() def initUI(self): self.setGeometry(300, 300, 250, 150) self.setWindowTitle('Event handler') self.show() def keyPressEvent(self, e): if e.key() == QtCore.Qt.Key_Escape: self.close() def main(): app = QtGui.QApplication(sys.argv) ex = Example() sys.exit(app.exec_()) if __name__ == '__main__': main()
In our example, we reimplement the keyPressEvent
event handler.
def keyPressEvent(self, e): if e.key() == QtCore.Qt.Key_Escape: self.close()
If we click the Escape button, the application terminates.
Event sender
Sometimes it is convenient to know which widget is the
sender of a signal. For this, PyQt4 has the sender
method.
#!/usr/bin/python """ ZetCode PyQt4 tutorial In this example, we determine the event sender object. author: Jan Bodnar website: zetcode.com """ import sys from PyQt4 import QtGui, QtCore class Example(QtGui.QMainWindow): def __init__(self): super(Example, self).__init__() self.initUI() def initUI(self): btn1 = QtGui.QPushButton("Button 1", self) btn1.move(30, 50) btn2 = QtGui.QPushButton("Button 2", self) btn2.move(150, 50) btn1.clicked.connect(self.buttonClicked) btn2.clicked.connect(self.buttonClicked) self.statusBar() self.setGeometry(300, 300, 290, 150) self.setWindowTitle('Event sender') self.show() def buttonClicked(self): sender = self.sender() self.statusBar().showMessage(sender.text() + ' was pressed') def main(): app = QtGui.QApplication(sys.argv) ex = Example() sys.exit(app.exec_()) if __name__ == '__main__': main()
We have two buttons in our example. In the buttonClicked
method
we determine which button we have clicked by calling the
sender
method.
btn1.clicked.connect(self.buttonClicked) btn2.clicked.connect(self.buttonClicked)
Both buttons are connected to the same slot.
def buttonClicked(self): sender = self.sender() self.statusBar().showMessage(sender.text() + ' was pressed')
We determine the signal source by calling the sender
method.
In the statusbar of the application, we show the label
of the button being pressed.
Emitting signals
Objects created from a QtCore.QObject
can emit signals.
In the following example we see how we can emit custom signals.
#!/usr/bin/python """ ZetCode PyQt4 tutorial In this example, we show how to emit a signal. author: Jan Bodnar website: zetcode.com """ import sys from PyQt4 import QtGui, QtCore class Communicate(QtCore.QObject): closeApp = QtCore.pyqtSignal() class Example(QtGui.QMainWindow): def __init__(self): super(Example, self).__init__() self.initUI() def initUI(self): self.c = Communicate() self.c.closeApp.connect(self.close) self.setGeometry(300, 300, 290, 150) self.setWindowTitle('Emit signal') self.show() def mousePressEvent(self, event): self.c.closeApp.emit() def main(): app = QtGui.QApplication(sys.argv) ex = Example() sys.exit(app.exec_()) if __name__ == '__main__': main()
We create a new signal called closeApp
. This signal is
emitted during a mouse press event. The signal is connected to the
close
slot of the QtGui.QMainWindow
.
class Communicate(QtCore.QObject): closeApp = QtCore.pyqtSignal()
A signal is created with the QtCore.pyqtSignal
as a class attribute
of the external Communicate
class.
self.c.closeApp.connect(self.close)
The custom closeApp
signal is connected to the close
slot of the QtGui.QMainWindow
.
def mousePressEvent(self, event): self.c.closeApp.emit()
When we click on the window with a mouse pointer, the closeApp
signal
is emitted. The application terminates.
In this part of the PyQt4 tutorial, we have covered signals and slots.