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Painting in Mono Winforms

In this part of the IronPython Mono Winforms tutorial, we will do some painting. Painting is used, when we want to change or enhance an existing control. Or if we are creating a custom control from scratch. To do the painting, we use the painting API provided by the Winforms library. The painting is done within a method, that we plug into the Paint event.

The System.Drawing namespace provides access to GDI+ basic graphics functionality. More advanced functionality is provided in the System.Drawing.Drawing2D, System.Drawing.Imaging, and System.Drawing.Text namespaces. The Graphics class provides methods for drawing on the form.

Lines

Our first example will draw lines on the Form control.

lines.py
#!/usr/bin/ipy import clr clr.AddReference("System.Windows.Forms") clr.AddReference("System.Drawing") from System.Windows.Forms import Application, Form from System.Drawing import Size, Pen, Color from System.Drawing.Drawing2D import DashStyle class IForm(Form): def __init__(self): self.Text = 'Lines' self.Size = Size(280, 270) self.Paint += self.OnPaint self.CenterToScreen() def OnPaint(self, event): g = event.Graphics pen = Pen(Color.Black, 1) pen.DashStyle = DashStyle.Dot g.DrawLine(pen, 20, 40, 250, 40) pen.DashStyle = DashStyle.DashDot g.DrawLine(pen, 20, 80, 250, 80) pen.DashStyle = DashStyle.Dash g.DrawLine(pen, 20, 120, 250, 120) pen.DashStyle = DashStyle.DashDotDot g.DrawLine(pen, 20, 160, 250, 160) pen.DashPattern = (6, 8, 1, 1, 1, 1, 1, 1) g.DrawLine(pen, 20, 200, 250, 200) pen.Dispose() g.Dispose() Application.Run(IForm())

We draw five lines on the form. Each line has different DashStyle.

 self.Paint += self.OnPaint

Paint events are delivered to the OnPaint() method.

 def OnPaint(self, event):

This is the signature of the OnPaint() method.

 g = event.Graphics

In order to paint on the form, we must get the Graphics object. Painting on a form is actually calling various methods of the Graphics object.

 pen = Pen(Color.Black, 1)
 pen.DashStyle = DashStyle.Dot
        
 g.DrawLine(pen, 20, 40, 250, 40)

We create a Pen object. This object is used to draw outlines of shapes. Than we set a dotted DashStyle. Finally we draw the line with the DrawLine() method. The first parameter is the pen object. The next four values are x and y values of starting and ending points of the line.

 pen.DashPattern = (6, 8, 1, 1, 1, 1, 1, 1)

There are several built-in DashStyle values. We can create our own style by using the DashPattern property. It may look difficult at the first sight. But the pattern is simply a tuple of fill and empty values.

 pen.Dispose()
 g.Dispose()

We release resources.


lines
Figure: Lines

Colors

A color in Winforms library represents an ARGB (alpha, red, green, blue) color. It is a combination of Alpha, Red, Green, and Blue (RGB) intensity values. There are also predefined color names, that we can use in painting.

colors.py
#!/usr/bin/ipy import clr clr.AddReference("System.Windows.Forms") clr.AddReference("System.Drawing") from System.Windows.Forms import Application, Form, ControlStyles from System.Drawing import Size, Brushes class IForm(Form): def __init__(self): self.Text = 'Colors' self.Size = Size(360, 300) self.Paint += self.OnPaint self.CenterToScreen() def OnPaint(self, event): g = event.Graphics g.FillRectangle(Brushes.Sienna, 10, 15, 90, 60) g.FillRectangle(Brushes.Green, 130, 15, 90, 60) g.FillRectangle(Brushes.Maroon, 250, 15, 90, 60) g.FillRectangle(Brushes.Chocolate, 10, 105, 90, 60) g.FillRectangle(Brushes.Gray, 130, 105, 90, 60) g.FillRectangle(Brushes.Coral, 250, 105, 90, 60) g.FillRectangle(Brushes.Brown, 10, 195, 90, 60) g.FillRectangle(Brushes.Teal, 130, 195, 90, 60) g.FillRectangle(Brushes.Goldenrod, 250, 195, 90, 60) g.Dispose() Application.Run(IForm())

We draw nine rectangles with nine different colors.

 g.FillRectangle(Brushes.Sienna, 10, 15, 90, 60)

The FillRectagle() method fills a specified rectangle with a brush. A brush can be a color or a pattern. There are some predefined colors available. We can get them from the Brushes object. The last four values are the x, y values of the topleft point and the width and height of the rectangle.


Colors
Figure: Colors

Hatches

The HatchBrush object is used to fill the interiors of the shapes. There are several built-in patterns, that we can use.

hatches.py
#!/usr/bin/ipy import clr clr.AddReference("System.Windows.Forms") clr.AddReference("System.Drawing") from System.Windows.Forms import Application, Form from System.Drawing import Size, Color from System.Drawing.Drawing2D import HatchBrush, HatchStyle class IForm(Form): def __init__(self): self.Text = 'Hatches' self.Size = Size(360, 300) self.Paint += self.OnPaint self.CenterToScreen() def OnPaint(self, event): g = event.Graphics hb = HatchBrush(HatchStyle.Cross, Color.Black, self.BackColor) g.FillRectangle(hb, 10, 15, 90, 60) hb = HatchBrush(HatchStyle.Percent05, Color.Black, self.BackColor) g.FillRectangle(hb, 130, 15, 90, 60) hb = HatchBrush(HatchStyle.SolidDiamond, Color.Black, self.BackColor) g.FillRectangle(hb, 250, 15, 90, 60) hb = HatchBrush(HatchStyle.DiagonalBrick, Color.Black, self.BackColor) g.FillRectangle(hb, 10, 105, 90, 60) hb = HatchBrush(HatchStyle.Divot, Color.Black, self.BackColor) g.FillRectangle(hb, 130, 105, 90, 60) hb = HatchBrush(HatchStyle.Wave, Color.Black, self.BackColor) g.FillRectangle(hb, 250, 105, 90, 60) hb = HatchBrush(HatchStyle.ZigZag, Color.Black, self.BackColor) g.FillRectangle(hb, 10, 195, 90, 60) hb = HatchBrush(HatchStyle.Sphere, Color.Black, self.BackColor) g.FillRectangle(hb, 130, 195, 90, 60) hb = HatchBrush(HatchStyle.Shingle, Color.Black, self.BackColor) g.FillRectangle(hb, 250, 195, 90, 60) hb.Dispose() g.Dispose() Application.Run(IForm())

This time we fill nine rectangles with nine different patterns, called hatches.

 hb = HatchBrush(HatchStyle.Cross, Color.Black, self.BackColor)

Here we create a HatchBrush object. The parameters are the hatch style and the foreground and the background colors. The background color is set to the color of the form, so that it looks like we have drawn onto the form.

 g.FillRectangle(hb, 10, 15, 90, 60)

We fill the rectangle with the specified hatch brush.


Hatches
Figure: Hatches

Basic objects

The following example draws some basic shapes on the form control.

basicshapes.py
#!/usr/bin/ipy import clr clr.AddReference("System.Windows.Forms") clr.AddReference("System.Drawing") from System.Windows.Forms import Application, Form from System.Drawing import Size, Rectangle, Brushes, Pens, Point from System.Drawing.Drawing2D import SmoothingMode from System import Array class IForm(Form): def __init__(self): self.Text = 'Basic shapes' self.Size = Size(420, 280) self.Paint += self.OnPaint self.CenterToScreen() def OnPaint(self, event): g = event.Graphics g.SmoothingMode = SmoothingMode.AntiAlias g.FillRectangle(Brushes.Gray, 20, 20, 120, 80) g.FillRectangle(Brushes.Gray, 180, 20, 80, 80) g.FillEllipse(Brushes.Gray, 30, 120, 100, 100) g.FillEllipse(Brushes.Gray, 160, 130, 100, 70) p1 = Point(300, 40) p2 = Point(340, 15) p3 = Point(380, 40) p4 = Point(380, 80) p5 = Point(340, 105) p6 = Point(300, 80) g.FillPolygon(Brushes.Gray, Array[Point]([p1, p2, p3, p4, p5, p6])) g.FillPie(Brushes.Gray, Rectangle(290, 130, 90, 90), 0, 315) g.Dispose() Application.Run(IForm())

The code example draws six shapes on the form. A rectangle, a square, a circle, an ellipse, a polygon and a pie.

 g.SmoothingMode = SmoothingMode.AntiAlias

This makes the drawing smoother.

 g.FillRectangle(Brushes.Gray, 20, 20, 120, 80)

This line fills a rectangle with gray color. The parameters are, the brush color, x, y coordinates of the upper-left corner of the rectangle and width and height of the rectangle.

 g.FillPolygon(Brushes.Gray, Array[Point]([p1, p2, p3, p4, p5, p6]))

This line draws a polygon, consisting of six single points.

 g.FillPie(Brushes.Gray, Rectangle(290, 130, 90, 90), 0, 315)

This line draws a pie. The last two parameters are the start angle and sweep angle. In degrees.


Basic shapes
Figure: Basic shapes

Drawing string

To draw string on the Winforms Form, we use the DrawString() method.

lyrics.py
#!/usr/bin/ipy import clr clr.AddReference("System.Windows.Forms") clr.AddReference("System.Drawing") from System.Windows.Forms import Application, Form from System.Drawing import Size, Font, SolidBrush from System.Drawing import PointF, Color class IForm(Form): def __init__(self): self.Text = "You know I'm No Good" self.Size = Size(380, 450) self.Paint += self.OnPaint self.CenterToScreen() def OnPaint(self, event): g = event.Graphics ft = Font("Purisa", 10) br = SolidBrush(Color.Black) pt = PointF(20.0, 20.0) g.DrawString("Meet you downstairs in the bar and heard", ft, br, pt) pt = PointF(20.0, 50.0) g.DrawString("Your rolled up sleeves and your skull t-shirt", ft, br, pt) pt = PointF(20.0, 80.0) g.DrawString("You say why did you do it with him today?", ft, br, pt) pt = PointF(20.0, 110.0) g.DrawString("And sniffed me out like I was tanqueray", ft, br, pt) pt = PointF(20.0, 160.0) g.DrawString("Cause you're my fella, my guy", ft, br, pt) pt = PointF(20.0, 190.0) g.DrawString("Hand me your stella and fly", ft, br, pt) pt = PointF(20.0, 220.0) g.DrawString("By the time I'm out the door", ft, br, pt) pt = PointF(20.0, 250.0) g.DrawString("You tear me down like roger moore", ft, br, pt) pt = PointF(20.0, 300.0) g.DrawString("I cheated myself", ft, br, pt) pt = PointF(20.0, 330.0) g.DrawString("Like I knew I would", ft, br, pt) pt = PointF(20.0, 360.0) g.DrawString("I told ya, I was trouble", ft, br, pt) pt = PointF(20.0, 390.0) g.DrawString("You know that I'm no good", ft, br, pt) g.Dispose() Application.Run(IForm())

In our example, we draw lyrics of a song on the Winforms form.

 ft = Font("Purisa", 10)

We use the Purisa font, of 10 pts height.

 pt = PointF(20.0, 20.0)   

To draw string on the form, we must use floating point values.

 g.DrawString("Meet you downstairs in the bar and heard", ft, br, pt)

The DrawString() method takes the following parameters: text to draw, font, brush and the PointF object.


Lyrics
Figure: Lyrics

Drawing image

In our last example we will draw an image on the Form control.

redrock.py
#!/usr/bin/ipy import sys import clr clr.AddReference("System.Windows.Forms") clr.AddReference("System.Drawing") from System.Windows.Forms import Application, Form from System.Drawing import Size, Bitmap, Rectangle class IForm(Form): def __init__(self): self.Text = 'Red Rock' self.Size = Size(200, 150) self.loadImage() self.Size = Size(self.castle.Width, self.castle.Height) self.Paint += self.OnPaint self.CenterToScreen() def loadImage(self): try: self.castle = Bitmap("redrock.png") except Exception, e: print e.msg sys.exit(1) def OnPaint(self, event): g = event.Graphics r = Rectangle(1, 1, self.castle.Width, self.castle.Height) g.DrawImage(self.castle, r) g.Dispose() Application.Run(IForm())

This code example draws an image of a castle on the form.

 def loadImage(self):
     try:
         self.castle = Bitmap("redrock.png")
     except Exception, e:
         print e.msg
         sys.exit(1)

We load an image of a castle.

 r = Rectangle(1, 1, self.castle.Width, self.castle.Height)

We determine the rectangle that we will draw.

 g.DrawImage(self.castle, r)

This line actually draws the image.


Image
Figure: Image

In this chapter, we did some painting in Mono Winforms library.